Course Description
This module will look at interactive media from the perspective of narrative and play. Through hands-on experience playing, critiquing, and designing interactive systems, this module will explore how these two potentially contradictory concepts can be employed within interactive media to create meaningful and engaging experiences. Issues addressed will include: traditional and contemporary theories of narrative and storytelling; hypertext, intertextuality and non-linear narrative; interactivity and play; and recent theoretical developments in the area of game studies.
Note that no experience with computer programming is required for this module.
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